Fireball- a basic fire spell that lauches a ball of fire at a target.
Firewall- Creates a wall of fire either between or at a target.
Firesteps- ever step the user takes leaves a flaming after-trail.
Meteo- powerful spell that rains down a hail of flaming meteors
Sandstorm- kicks up sand to obscure vision
Earthquake- powerful spell that reshapes the ground
Freeze- freezes target
ice javalin lanches spears of ice
Sylpheed- Wind Summon
Levitation- Allows the user to float.
Holy- an offensive Holy spell.
Sacrifice- Caster dies in order to revive another player, at the cost of their life force and the chance of sucess is based solely on the casters level. This spell costs no mana but all of the user's health and stats and levels are randomised.
Cure- high level healing spell
Heal- basic level healing spell
Holy Cross- impenatrable shield that can be bypassed with a reflect shot.
Buffs. Lots of differant spells that raise a characters stats.
Haste- A spesific buff that signifficantly raises the speed of a character.
Poison mist- creates a virulent poison that damages target if inhaled.
Charm- a kind of mind control works on weak-minded monsters
Confuse- Turns allies against each other
Beserk- removes limitations but also is easily countered by a skilled opponent.
Demonflames- More powerful flames. Only usable by demons and masterlevel mages with infamy.
Dark Wings- User flies using demonic wings generated with demonic power
Dark Lightning- More powerful ligthing. Only usable by demons and masterlevel mages with infamy.